Carbrix 3.9.2
Carbrix » Devlog
Hello Carbrixians
Lota stuff today
Switched to the OpenGL renderer over vulkan due to performance and no need for vulkan
Added the Sensor-Block a block that detects things infront of it and outputs power
Added the Light-Block
Added a new icon for vehicles
Added the new map Roadland , a map with alot I mean alot of roads (Using kenny assets credits to him <3)
Added some Flare to the inventory with sounds and animations
Added a new seat model to fit the game better
Completely changed how thrusters works
Added new CameraModes. FirstPerson, NoColisionCam
Fixed the paintmenu in the save menu
Changed the flatmap layout (Ramps and Billboards)
Added a LoadScreen
Added a new BrushPullOut animation
Added new binds for the InputBlock (1, 2, 3,ect.)
Added switching control for the hotbar (1, 2, 3,ect.)
Added the Vehicle name on spawn (savefile name)
Added Ui Visible controls(f5)
Added NightMode With f6
Added a DemoCar that is always in your save menu
Thats all for this update
Happy building!!
Files
Carbrix(Windows).zip 59 MB
81 days ago
Carbrix(Linux).zip 54 MB
81 days ago
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Carbrix
A simple yet complex sandbox vehicle building puzzle game
Status | In development |
Author | redston |
Genre | Puzzle, Adventure, Simulation |
Tags | 3D, building, First-Person, Godot, logic, Physics, Singleplayer, Vehicles |
Languages | English |
More posts
- Carbrix 3.9.197 days ago
- Carbrix 3.9.0Aug 13, 2024
- Update 3.8.9Jul 25, 2024
- update 3.8.8May 01, 2024
- update 3.8.7Apr 27, 2024
- update 3.86Apr 12, 2024
- update 3.8.5Mar 19, 2024
- Carbrix 3.84Mar 14, 2024
- Carbrix 3.83Mar 03, 2024
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